Text Styles Objects define detailed style for text used in the drawings. Text Style can be applied to text entities to have similar look and feel across all text entities in a drawing. Text Style defines properties like text font, fixed size, type face, oblique angle, etc. for the text.
In, a Text Style Object consists of the following data:
Property Name
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Data Type
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Description
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Name
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Text
|
Name for this text style object
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BigFont file name
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File Selection
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Path name of BigFont file name from where font should be imported
|
Font file name
|
File Selection
|
Path name of Font file from where font should be imported
|
Is Backwards
|
Boolean
|
Specifies if this font is backwards
|
Is Shape File
|
Boolean
|
Specifies if the font file is a shape file
|
Is Upside Down
|
Boolean
|
Specifies if the font is defined as Upside down
|
Is Vertical
|
Boolean
|
Specifies if the font is vertical
|
Obliquing Angle
|
Scientific Data
|
Obliquing angle for font
|
Fix text size
|
Real Number
|
Specifies Fix Text size.
-If set to zero, allows to change text size using "text size" variable of Text Entity.
-If set to value other than zero, text size can not be changed using "text size" variable of Text Entity. The text size can only be changed with Scale Entities Non-uniformly Tool.
|
Last Height
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Scientific Data
|
Specifies height of text inserted in last Text Entity
|
X Scale
|
Real Number
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Scale along horizontal axis of text.
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To create Text Style Object:
Library toolbar : 
Manage Menu : Text Styles...